I was the Lead Programmer and Game Designer for The Mimic, a horror game on Roblox with 1.3 billion visits, one of the most widely known games on the platform, regularly talked about for its quality.
As one of just two programmers, I led programming on major updates that consistently drew around 70,000 concurrent users at release.
It features boss fights, AI-driven monsters, dozens of puzzles and scripted sequences, and that's just a few of its systems.