Wonderland is the game I co-founded, project-led and lead-engineered at ScaryPlay, the Roblox studio I own together with the founder of The Mimic. It launched in August 2026, peaked at over 72,000 concurrent users and has passed 37.9 million visits, and I have supported it through live operations since.
I led a multidisciplinary team of eight across engineering, modeling, animation, art and music, and interviewed and onboarded the engineers who joined it.
Roblox invited me to pitch Wonderland to investors at a private, invite-only event at RDC 2026.
The game features randomly generated worlds, AI-driven monsters, item interactions and more. The final trailer passed a million views on YouTube in its first week and is now at 1.6 million, the first trailer has passed 1.3 million, related TikToks have reached tens of millions of views in total, and the ScaryPlay community has grown past 591,000 members.
I engineered all of its core technology. A few of those systems are described below.